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Ingvar Angst
Nasty Pope Holding Corp Talocan United
744
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Posted - 2011.12.19 13:16:00 -
[1] - Quote
Uliqet wrote:I don't know if there is anything here on this, but frankly I'm sick and tired of people being able to cloak up for days and days in my system and making it so I don't want to log onto the game anymore. I mean really there is nothing more relaxing to me then mining after a hard days work, I log on only to find out that some guy has been cloaked up in my system all day and doing nothing. Nobody should be able to stop an entire alliances operations just by not being at the computer.
I think we need to come up with a way to be able to hunt these guys down and really show them whose boss. My alliance says that if I die to this guy that they'll kick me out of the alliance. I don't want that so I end up sitting in the station unable to do anything, I don't want to lose my hulk, it's all I have and I only got to use it for 2 days before this guy started messing everything up! I don't want to go back to highsec, I risk to much with Hulka whatever coming up. And people tell me that null is so much better, thats ********!!!
I think that we should have some sort of way to scan them down or remotely destroy them. They stop all operations in the alliance for just being cloaked up in my system! I mean why would CCP even allow this! They are going to lose players if this is allowed to go on and pretty soon no one is going to want to play!
So what you're saying is that you're not ready for the dangers of nullsec, and instead of admitting that you'd rather have nullsec nerfed down to Hell0.0 Kitty sec so you can feel warm and safe.
Here's a little hint for ya... it's not your system. You currently may have control, but anyone can come along and remove you.
By the way, I don't think local as a whole should be removed. I'll regurgitate what I think would work well...
1. When a ship cloaks, it gets removed from local. 2. When a ship cloaks, it loses access to local. It can no longer see who's in local or not... intel gathering would require actively seeking out the intel or actually decloaking to peek in local. 3. When a ship decloaks, there should be a delay in being able to fire off a cyno to minimize abuse. Possible exception for Black Ops ships on the delay.
There you go... no more afk cloak problems. Six months in the hole... it changes a man. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
744
|
Posted - 2011.12.19 16:35:00 -
[2] - Quote
Misunderstood Genius wrote:An afk cloaker is not a single char wasting his time in EVE. It's an active player putting his cloaky alt in a 0.0 system where the enemy or just a neutral 0.0 corp is running missions or plexes. Typically it's a nullified t3 with probes, dampeners for a fast kill, loot and cloak again.
The cloaker never will engage PvP ships and just picking up the juicy, easy to kill PvE targets which can't really defend themselves.
And here we talk about the main issue with afk cloaking. While one single char is taking control over a whole system and other player's PvE activities (who are usually PvPers but you can't run missions in a decent PvP ship) by simply staying afk he is running another char and not caring if nothing happens on the other screen. The result is that noone can hunt the cloaked t3 down while the cloaker is taking the random chance to catch some ships in a mission or plex. And sooner or later it will happen. Two juicy kills in a week are enough at the end. There is no pressure and real threat for him. From my experience you can have the best standing fleet but you still lose ships because the afk cloaker is just taking the advantage here that people fight on his terms and not vice versa. And why? Because he can stay cloaked while going shopping or watching the LOTR Extended Edtion.
The worst result is - but best success for the cloaker - that your leadership is pissed about the "stupid" losses and start to blame their people for it. But the fact is that it takes too much effort and waste of ingame time to protect your pocket against the 23.5/7 expected unexpected because you can't find out if he's active or not. Even trying to bait is not working from my experience because we are facing not a stupid noob but someone who's exactly knowing what, when and how to do. And again: he's not under pressure to get a kill at all costs. This cloaky alt is just delivering another mini-profession and some random fun in EVE while pointing and laughing at a whole alliance (and their stupid losses).
I see just one logical solution for a fair balance here: the option to probe it down what is just possible with special probes, skills and some fair effort, patience and time investment in case the cloaked ship is really staying afk at a spot. Now some people would say: if it moves cloaked it's impossible. Well, it's not, if you align from the first hit to the second one.
Just the threat to get probed will force the cloaker at the end to get safe: "You will not play then dock up or log."
Amazing... all this blabber and not one mention of the possibility of someone using one of these 'juicy PvE targets' as bait to catch the aggressor.
Certainly must have been an oversight... surely you don't think null sec systems should be 100% easy to hold with no need to ever do any sort of PvP defending it.
And yeah... you're breaking wormhole intel. Also bad. Six months in the hole... it changes a man. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
744
|
Posted - 2011.12.19 17:43:00 -
[3] - Quote
FlinchingNinja Kishunuba wrote:What we need is some sort of offensive weapon that can target the ship when it decloaks. Maybe if we could mount this on to some sort of ship that could fly with the miners.
In all honesty though this will never happen.
Hey hey HEY! Enough with the crazy talk!
Next you'll expect people to team up when doing ops and things. Null sec is supposed to be safe for solo pilots!
Six months in the hole... it changes a man. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
746
|
Posted - 2011.12.19 18:09:00 -
[4] - Quote
Misunderstood Genius wrote:"Even trying to bait is not working from my experience because we are facing not a stupid noob but someone who's exactly knowing what, when and how to do."
It's a total different situation if an afk cloaker is hanging around for weeks in one system or you have to fight an incoming hostile fleet. Again: the use of afk cloaking is not to fight the PvP ships, it's to catch the weak PvE ships. You can bring 200 pilots and bubble the gates. But for how long? Waste of time and fleet because the afk cloaker is not caring any minute and keeps on playing with his main and waits for the timezone where your defence is low and some want to make ISK.
One of my alts is flying a cloak recon for ages and is exactly doing a similar thing. Sitting cloaked in a hostile system, probe out mission runners and try to catch them. I know exactly what I am talking about and how weak and pissed these mission runners are. Their PvP fleets tried to bait me several times but I had all the time the advantage because I just can ignore this alt till everyone is gone and some try to fly missions again or simply keep logged.
Riddle me this.
AFK cloaking is a completely ineffective tactic in wormholes. Why?
When you can answer this question is when you'll be able to address the problem. Six months in the hole... it changes a man. |
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